AI Insights · Timothy · April 2024
Top 5 Puzzle and Riddle Games on Android in Latin America, Q1 2024
Discover the performance trends of the top 5 puzzle and riddle games on Android in Latin America during the first quarter of 2024, based on Sensor Tower data.
In the first quarter of 2024, the top 5 puzzle and riddle games on Android in Latin America showed varied performance trends. Here's a detailed look at the weekly downloads, revenue, and active users for each of these popular apps, based on data from Sensor Tower.
Brain Test: Tricky Puzzles from Unico Studio experienced fluctuating weekly downloads, starting at 411K and ending the quarter at 304K. Weekly revenue remained relatively stable, peaking at around $686 in mid-January and tapering off to $523 by the end of March. Weekly active users saw a slight decline from 1.76M at the beginning of January to 1.65M by the end of March.
Puzzlio from IT Networks DOO had minimal download activity, with only 128 downloads recorded in the first week of January. Weekly revenue showed a downward trend, starting at $478 and dropping to $123 by the end of March. Weekly active users decreased steadily from 13.6K to 12K over the quarter.
Thief Puzzle: to pass a level by TapNation started strong with 561K downloads in the first week of January, but this number decreased to 240K by the end of March. Weekly revenue remained relatively consistent, peaking at $305 in mid-March. Weekly active users declined from 1.56M to 1.09M over the same period.
Card Shuffle Sort from Lion Studios Plus saw a significant increase in weekly downloads mid-quarter, reaching 27.8K in late January before dropping to 2K by the end of March. Revenue trends were more stable, with a peak of $286 in mid-March. Active users also showed a decline from 46.7K in early January to 31.1K by the end of the quarter.
Brain Test 4: Tricky Friends, another title from Unico Studio, had a strong start with 135K downloads in the first week of January, but this number decreased to 55K by the end of March. Revenue showed a steady increase, peaking at $238 in mid-March. Active users decreased from 409K to 266K over the quarter.
For more detailed insights on app performance, visit Sensor Tower.